The Queen’s Dilemma

  Designers: Lorenzo Silva, Hjalmar Hach

 Artist: M. Mottet, A. Manzella, F. De Benedittis, F. Frencl, J. Hřivnáč,

HG Writer icon  Writer: Federico Corbetta Caci, Carlo Burelli

 Age: 14+

 Players: 3-6

  Playing Time: 90′

The Queen’s Dilemma is a standalone sequel to the award-winning competitive narrative legacy game The King’s Dilemma. Take on the role of Council members deciding the fate of the Kingdom of Ankist over a brand new campaign, with improved legacy mechanisms making the experience more immersive than ever!


$130.00

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Description

The Queen’s Dilemma is a competitive narrative legacy game where you shape the fate of the Kingdom of Ankist across a web of branching storylines. Play as one of six unique nobles, govern your lands, and navigate moral and political conflicts defined by clashing ideologies. Your choices will define not just the kingdom’s destiny, but your own.

Branching narrative: Shape a unique story through your Council’s choices.

. Play your own character: Choose from six nobles, each with personal goals and secret storylines.

  • . Evolving legacy system: Past decisions leave lasting marks on future events.

  • . New political paradigms: Balance ideologies like Tradition vs Progress and Order vs Liberty.

  • . Territory management: Expand, construct, and govern your lands.

  • . Mystery boxes: Unlock secret legacy content that transforms the campaign.

  • In a game of The Queen’s Dilemma, players face a sequence of unique Dilemma cards, each bearing an important decision for the Council to make. There are always two ways to answer the question posed by the Dilemma card and resolve it. Over tense voting sessions, players will decide which direction to take by investing their Power to push for their desired outcome, exchanging Resources to bribe other players and bring them on their side, and make deals to push their Agenda forward.

Players will have conflicting interests: where one might advocate for progress, the other might favor defending traditions to keep them intact. Depending on the Council’s choice after each vote, the balance between the realm’s various political and moral ideologies will change. At the end of each game (representing a calendar year), players will earn points based on how much the kingdom is akin to their ownpolitical and philosophical beliefs.
 
Once a Dilemma card is resolved, it is permanently discarded. Your decisions, though, will often result in the opening of Envelopes that add new Dilemma cards to the deck, unlocking new events that will happen in the future as a consequence of your decisions. Forge your own path through a labyrinth of branching storylines and decide the fate of the kingdom of Ankist!
 
 
Your most impactful decisions may even result in the opening of a Mystery Bag, instead of a regular Envelope, allowing you to unlock more than just Dilemma cards: new rules, resources, tokens, stickers, agenda cards, events, and more. Be prepared for some major twists and turns over the course of the campaign!

Gallery

  • Rulebook EN

Product info

Manufacturer: Horrible Games srl, via Aldo Moro 9, 20090 Buccinasco (MI), Italy
Contact: info@horribleguild.com
Warning: This product contains small parts that can be swallowed and may not be suitable by children under 36 months. This product is not a toy. Not intended for use by persons 3 years of age or younger.

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