At the beginning of each round, the Route dice are rolled once. The results of the roll will determine which Routes all players must draw that round. After the roll, all players play simultaneously, drawing the Routes rolled on their own boards.
Stations allow you to connect a Railway Route to a Highway Route. Overpasses allow the two to cross without being connected to each other.
Usage: OPTIONAL
Difficulty: Easy
Rounds: 6
Build your network in an arid desert landscape. Your goal is to make as many cacti as possible to survive until the end of the game to score bonus points, but beware! If they are not placed next to an oasis when the next heat wave appears, they will be destroyed by the harsh desert climate of the desert. At the end of the game, you gain 1 point for each individual surviving cactus on your board (so if a space contains 2 cacti, you obtain 2 points for that space).
Usage: OPTIONAL
Difficulty: Hard
Rounds: 7
Mix your tranportation network with majestic canyons! Your goal is to create the longest Canyon you can, to score bonus points. Canyons run along the edges of your spaces, and can only be drawn in pre-determined shapes. To make your routes cross a canyon stretch, you will have to spend “bridge points”. At the end of the game, you gain 1 point for each segment of your Longest Canyon. You also gain 2 points for each individual Canyon with both ends connected to the edge of the board.